网友俱乐部 » » 3DS_Max教程 » 3DMAX教程:鼠标的建模和简单的渲染

2008-4-23 08:54 lonjew
3DMAX教程:鼠标的建模和简单的渲染

先看效果 :  
   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165308862.jpg[/img]
   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165309636.jpg[/img]
  
模型的建立是用Poly,渲染是finalRender Stage-1 Service Pack1。  
开始:  

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165310840.jpg[/img]


导入三视图,TOP视图下手   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165310330.jpg[/img]


做完一半,进行Symmetry.虽然IE 4.0不是一个对称的的鼠标,但我觉得这样还是稍微简单些。毕竟左、右两边还是有些相似的   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165310707.jpg[/img]



[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165310338.jpg[/img]


现在就该挑战一下自己的耐心了   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165310469.jpg[/img]


加个圆滑,上下左右看看

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165310714.jpg[/img]


鼠标睦锩媸强盏模乙簿屯蹈隼粒痈鯯hell掩人耳目一下   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165311876.jpg[/img]


渲一下,看看效果........   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165311893.jpg[/img]


  
接着该做滚轮了,用个ChamferCyl 很快就出来了,如果调节细节,比如滚轮的凹槽什么之类的,需要转成多边形一下下   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165311837.jpg[/img]


滚轮旁边是一个为了防止进灰而设计的“护槽”,“护槽”?姑且这么叫吧,它是怎么做的呢?大家看看命令就一目了然了   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165311511.jpg[/img]


  
模型建到这里,就基本上全完了,打个FR的灯,大家注意灯的位置   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165311918.jpg[/img]


这是鼠标外壳的材质参数   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165311364.jpg[/img]


  
   
还有.......   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312974.jpg[/img]
  
然后是滚轮的材质,为了表现IE 4.0怪异的质感,我用了3S材质   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312247.jpg[/img]
  
   
还有..........   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312924.jpg[/img]
  
   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312571.jpg[/img]
  
   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312211.jpg[/img]
  
   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312593.jpg[/img]
  
   
地板还没有加材质  

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312865.jpg[/img]


  
   
材质搞定了,灯光.....加一个HDRI   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312552.jpg[/img]


  
关联到环境里。然后回到这里,在渲染里要再调调哦   

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312666.jpg[/img]


  
还有........
  

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312361.jpg[/img]
  
THE END
  

[img]http://media.chinaitlab.com/UploadFiles_3014/200606/20060622165312169.jpg[/img]

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